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#include <FXComposeContext.h>
Public Member Functions | |
| FXComposeContext (FXApp *a, FXWindow *win=NULL, FXSelector sel=0) | |
| virtual void | create () |
| virtual void | destroy () |
| void | focusIn () |
| void | focusOut () |
| void | setSpot (FXint x, FXint y) |
| void | setArea (FXint x, FXint y, FXint w, FXint h) |
| FXString | translateEvent (FXRawEvent &event) |
| virtual | ~FXComposeContext () |
Compose Context manages the state of an input method if input method support is enabled.
| FX::FXComposeContext::FXComposeContext | ( | FXApp * | a, |
| FXWindow * | win = NULL, |
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| FXSelector | sel = 0 |
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| ) |
Construct compose context for given window.
| virtual FX::FXComposeContext::~FXComposeContext | ( | ) | [virtual] |
Destructor.
| virtual void FX::FXComposeContext::create | ( | ) | [virtual] |
Create resource.
Reimplemented from FX::FXId.
| virtual void FX::FXComposeContext::destroy | ( | ) | [virtual] |
Destroy resource.
Reimplemented from FX::FXId.
| void FX::FXComposeContext::focusIn | ( | ) |
Focus in.
| void FX::FXComposeContext::focusOut | ( | ) |
Focus out.
| void FX::FXComposeContext::setSpot | ( | FXint | x, |
| FXint | y | ||
| ) |
Set the spot.
| void FX::FXComposeContext::setArea | ( | FXint | x, |
| FXint | y, | ||
| FXint | w, | ||
| FXint | h | ||
| ) |
Set the area.
Translate key event.
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